Fantasy
sports are inherently mythological, so it only makes sense that communicative mythologies
in sports function in fantasy sports as well. While participants’ motivations for
playing differ, there is an underlying desire to win that takes root in human
nature. The level of intensity varies among the four fantasy communities
established by Billings, Butterworth, and Turman: statistical enthusiasts,
fan-first players, the homers, and the “socialists.” Because fantasy sports allow
participants to create and manage a “dream team,” their involvement is
primarily personal, unlike real sports where involvement is with/for a group. Like
a story where fantasy sports participants are the main character with limited
control over the plot, there are many opportunities to become the hero of their
individual stories, conscious or not. All fantasy sports participants are entangled
in the classic mythological powers of heroism, and like their motivations to
play differ, so do the plots of their stories.
Equating victory with heroism, statistical
enthusiasts want to build their resume. The complexity of their participation
shows a strong desire to win. This community typically invests more interest in
fantasy sports as opposed to real sports, which suggests superiority over the
personnel in head of real teams. Thus, fantasy sports are the job of stat enthusiasts, and the more
leagues they win, the more their personal heroic identity is manufactured. When looking at the
individual stories of this community, heroism is in positive correlation with
number of wins.
Fan first players remain more loyal
to their real teams than stat enthusiasts, so there are situations where their
desire to win in fantasy sports dwindles. However, these participants root ideally
for a situation where both teams succeed. Their chances of reaching hero status
double (hypothetically) because participants have interest in both real and
fantasy sports. Fan-first players achieve hero status with fantasy wins similar
to stat enthusiasts, but real teams, keep in mind, represent participants’ identities, and a real win is much
sweeter in their eyes. Either way, this community’s heroic status is based on a
‘W’.
Homers are perhaps the most dedicated
to creating a story worth telling. Unlike fan first players, they root solely
for the success of both teams by selecting their real team’s players for their
fantasy team. This type of involvement illustrates more of an epic journey than
the first two communities. Homers believe they become heroic through their
loyalty to the team. Every year they don’t win makes the winning year sweeter,
because homers have dual interest in their favorite teams.
“Socialists” are only interested in
fantasy sports for the social aspect. Their interest in winning is much lower
than the other fantasy communities; however, their winning of the fantasy
league could lead to increased social life. If the participant is friendly and
sociable, increased social life holds hero status because they’re meeting
people (a win in their column). If the participant is shy, perhaps winning the fantasy
league at work could motivate them to overcome their shyness, a heroic act in
itself.
As we’ve seen, fantasy sports offer
many opportunities for participants to feel good enough to claim hero status.
Although participants may not always be aware of their drive for heroism, it is
undoubtedly nestled somewhere in their souls and shows in both real and fantasy
sports.